Master of Monsters is a turn-based strategy game developed by Japanese software developer System Soft. The game was originally created for the MSX and NEC PC8801, but was later ported to the Genesis in North America.
In Master of Monsters, players take turns summoning and moving monsters around a board in order to capture towers and defeat their opponent’s monsters.
In Master of Monsters, Gaya, king of the Dark World, has summoned five of his loyal subjects to decide the new king of the Dark World. He devised a tournament for the masters to battle each other and the winner would inherit the kingdom and be crowned king.
The game features 2 campaigns of 8 battles each; a single round mode allows the player to play one of 7 different battles (against different masters on different maps). The single match mode can be played in two player mode, where the players compete against each other.
The boards in the game are hexagonal grids, with each team on opposite sides.
The goal of the game is to kill the Master of the opposing team. If the master dies, the game is over. The masters can summon monsters to fight for them, and the game features over 75 monsters. The players can also level up their monsters to increase their stats. Magic points replenish each turn and can be used to summon monsters, level up monsters, and cast spells.
The five Masters in the game include Daimyou, Dark-lord, Sorcerer, Summoner, and Wizard. Each Master is able to summon different monsters and cast different spells and has their own strengths and weaknesses.
The Sega Genesis version is well known for its soundtrack, which is considered one of the best on the system. It was composed by Hayato Matsuo.
Master of Monsters met with enough success in the North American market for a sequel to come over entitled Master of Monsters: Disciples of Gaia for the Playstation.